Anonymous said:
How do you do WoW model edits? :D

I use a lot of different tools for editing my models.

I use WoW Model Viewer for background assets (Such as furniture) and non-player models. However, it hasn’t been updated in a long while and has glitches with the Pandaren females. I’m not sure if it’ll ever be updated. It also contains particle effects, but I’m not sure if you can export them as transparent.
(YOU NEED TO HAVE WOW INSTALLED TO USE THIS!!!)

You can also use it to make neat gifs!
image


More recently, if you want to use WoD models, you can use the Profiler on WoWhead. This is used to export already created in-game models for dressing up and animation viewing.

Now, with WoW Model Viewer, I export the file very big as an image, with a background of a vastly different color.
With Profiler, I double click the window the character is in to blow it up with the preferred animation, and screenshot until they’re in the desired pose.

At this point, I edit the faces and tweak how they look, for example:

image

In this particular edit, I used Paint Tool Sai.  I smoothed over his wrinkles first with an airbrush tool, along with adding the freckles and darkening the corners of his mouth to add a smile.
I exported the goggle model from WMV, manually cut it out, and positioned it over Ziti’s hair curl, before drawing the connecting band across it. I tweaked his hair by cutting it and positioning it downwards to cover his forehead.
I rounded the edges of his face to create a youthful look, using the airbrush tool as my best friend. I also did this with his nose, obscuring one of the nostrils and smoothing the other, while rounding the nose more and adding a stark shadow to the bridge of it.
Do not use a hue tool to change the eye color. Manually paint over it with an airbrush tool while checking the opacity to make sure it looks similar to the original eye.

After this is done, I cut the character out by either going to Paint.NET and using the lasso tool (Usually if it’s done in WMV. The above image was taken from the Profiler, so I had to use SAI’s eraser tool to make it transparent. Very long and tedious.)
I drag them onto an in-game screenshot, and either add a filter or add shadows in all the right places to make the scene look like they aren’t simply pasted on.

image

And there you go! A beautiful new edit. There’s other things you can do, like chopping off limbs and pasting them to create new poses, or rigging the models in Blender, but these are the basics and they’re what I use for now.

I’m more than happy to help you hands-on if you need anything in particular!

Posted 1 hour ago0 notes

Five Nights at Freddy’s Gameplay and Commentary

(Source: dewiitt)

Posted 1 hour ago4,734 notes

viasrc

roarkshop:

If an artist draws something for you (without being asked or paid) I don’t care if you like it or not you’d better thank them so hard you almost punch your own teeth out with your tongue because that means someone thought “this thing that I can get paid to do I did for free for you because I love you and think you’re worth dedicating my personal time and talent to” and if you don’t think that’s the tightest shit you’ve ever heard than get the fuck out of my face. 

Posted 2 hours ago27,535 notes

viasrc

Animate Miami is in Nov so I finally caved and bought my gnome prosthetics.
I’m gonna look FIERCE

Posted 2 hours ago1 note

i’m still in abject shock over how handsome ziti’s remodel is i need a few days to comprehend it

Posted 2 hours ago0 notes

I’M THE BEST

Posted 5 hours ago0 notes

RELUNCTANTLY CROUCHED AT THE STARTING LINE
ENGINES PUMPIN N THUMPIN IN TIME

Posted 5 hours ago2 notes

Am I the only one who thinks that construction framework is so pretty?

Posted 6 hours ago3 notes

HANDSOME…

Posted 6 hours ago1 note

I’M SORRY IF MY REMODEL POSTS TWICE I’M JUST EXCITED

Posted 6 hours ago1 note

theme by mura